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NGDC 2016
Schedule
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
Beginner
Intermediate
Popular
Sreya Ahuja
Bangalore
Friday
, November 11
08:00 IST
Registrations
Pre-function
09:45 IST
Switching from mobile to PC: The Bird of Light story
Hall No 2
LIMITED
Rahul Sehgal
11:00 IST
NGDC Expo Floor
Hall No 3
Networking Tea/Coffee Break
Pre-function
11:30 IST
Welcome Remarks & Whitepaper highlights
Hall No 1-2
K T Rama Rao • Rajesh Rao • BVR Mohan Reddy
12:00 IST
Inaugural Keynote
Hall No 1-2
Bill Jackson
12:45 IST
Networking Lunch
Pre-function
14:00 IST
Importance of Art Style
G.03-G.04
LIMITED
Suresh Eryiat
Why does the following equation hold ? 'Country Side + Murder Case + Monster + Coffee = Good game'
Hall No 2
LIMITED
Hidetaka "SWERY" Suehiro
30 Years of Game Development - Lessons Learned
G.05-G.06
LIMITED
Brett Bibby
VR through the ages - the Past, Present and Future
1.05-1.06
LIMITED
Soumyajit Deb
15:00 IST
Producing Mobile Games for Multi-Year Success with a Global Audience
1.01-1.02
LIMITED
Amol Gurwara
VR under the hood - Key Techniques Involved
1.05-1.06
LIMITED
Shailesh Kumar
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
1.03-1.04
LIMITED
Marcus Toftedahl
NGDC Evil Game Design Challenge 2016
Hall No 2
LIMITED
Rishi Alwani • Yadu Rajiv • Anand Ramachandran • Rahul Sehgal
One Platform to Rule them all - Manage all campaigns with UAC
Hall No 1
LIMITED
Shalini Poddar
Augmented Reality as the next big gaming ecosystem
1.05-1.06
LIMITED
Krishna Milan
16:45 IST
Unique Pillo Game Controller and Health Games
1.03-1.04
LIMITED
Ard Jacobs
17:00 IST
Opportunities on VR with Samsung Gear VR
1.05-1.06
LIMITED
Ravi Belwal
17:30 IST
Panel: Importance of Research in Game Design
1.03-1.04
LIMITED
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
VR & AR - issues, challenges and the way forward
1.05-1.06
LIMITED
Chandan Singh • Abhishek Gupta • Bonnie Mathew • Krishna Milan • Hemanth Satyanarayana
18:30 IST
BYOG & NGF Awards Cermony
Hall No 1-2
19:00 IST
Beer & Briyani
Hall No 1-2
Saturday
, November 12
10:00 IST
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
1.03-1.04
LIMITED
Ellis • Jan Willem Huisman • Rob Hulsen • Kathy Mulders • Niki Smit
Follow the market: Predictions for 2017
Hall No 1
LIMITED
Anuj Tandon • Josh Brooks • Matthew Handrahan • Roj Niyogi • Brandon Sheffield
What’s New in Alternative Monetisation
1.05-1.06
LIMITED
Saptarshi Chaudhury • Sahil Ali • Nikunj Arora • Prashant Dixit • Ashiwn Shekhar • Anshul Singhal
11:00 IST
Networking Tea/Coffee Break
Pre-function
11:15 IST
Keynote | Building creative team culture to deliver AAA WOW!
Hall No 1-2
Jolyon Webb
12:15 IST
Twitch-ready 3D Games with Amazon Lumbaryard and Gamelift
1.05-1.06
Chandra Balani
13:00 IST
Networking Lunch
Pre-function
14:00 IST
Aligning monetization with user engagement
Hall No 1
LIMITED
Apoorva Sharma
14:15 IST
A Beginners Guide to the Digital Storefrontier : Steam Greenlight, GoG & itch.io
G.01-G.02
LIMITED
Vivek Ram
15:00 IST
Closing Tea/Coffee
Pre-function
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
-
12, 2016
Thursday
, November 10
Friday
, November 11
Saturday
, November 12
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Hyderabad, Telangana, India
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
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Meet up
Networking
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Production
Special Session
All
Panel Discussion
Technology
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Welcome Address
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Corona Labs
Google
MoonFrog
Audience
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