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NGDC 2016
Schedule
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
Beginner
Intermediate
Popular
Back to Speakers
SS
Satyadev Shetty
OptimizeMyApps
CEO
Bangalore
OptimizeMyApps.com
ASO - App Store Optimization
App Keywords, App Title & App Promotion
Friday
, November 11
09:45 IST
Switching from mobile to PC: The Bird of Light story
LIMITED
Hall No 2
Rahul Sehgal
10:00 IST
How to use games to change and balance personality traits
LIMITED
1.03-1.04
Archit Mahendru • Manisha Nagpal
Pitch to Gamesbond
LIMITED
2.01
Game Development with Google Cloud Platform
LIMITED
G-05-G.06
Rohit Gupta
10:15 IST
Framing Minimalistic Play
LIMITED
G.01-G.02
Joel Zachariah
11:00 IST
NGDC Expo Floor
Hall No 3
Networking Tea/Coffee Break
Pre-function
11:30 IST
Welcome Remarks & Whitepaper highlights
Hall No 1-2
K T Rama Rao • Rajesh Rao • BVR Mohan Reddy
12:00 IST
Inaugural Keynote
Hall No 1-2
Bill Jackson
12:45 IST
Networking Lunch
Pre-function
14:00 IST
Importance of Art Style
LIMITED
G.03-G.04
Suresh Eryiat
Why does the following equation hold ? 'Country Side + Murder Case + Monster + Coffee = Good game'
LIMITED
Hall No 2
Hidetaka "SWERY" Suehiro
Google Play l Indie Game Developers Day
LIMITED
2.02
Kanan Rai • Vineet Tanwar
Throttle Up: Mobile Game Marketing
LIMITED
Hall No 1
Josh Brooks
How I learned to stop worrying and delegate responsibility to my bosses, colleagues and clients.
LIMITED
1.01-1.02
Mathieu Lachance
30 Years of Game Development - Lessons Learned
LIMITED
G.05-G.06
Brett Bibby
VR through the ages - the Past, Present and Future
LIMITED
1.05-1.06
Soumyajit Deb
14:15 IST
Reaching 500K users with $10K
LIMITED
G.01-G.02
Ravi Kiran
15:00 IST
Project Discovery - Massively Multiplayer Online Science
LIMITED
1.03-1.04
Attila Szantner
The Road to Funding
LIMITED
G.01-G.02
Vaibhav Chavan
How to Fund your next Game: Work-for-hire, Crowdsource, Networks, Publishers and Investors
LIMITED
Hall No 1
bharath lingam • Shilpa Bhat • Maciej Burno • Rohit Kulkarni • Chandan Mohanty • Prayank Swaroop
Producing Mobile Games for Multi-Year Success with a Global Audience
LIMITED
1.01-1.02
Amol Gurwara
15:45 IST
How to (almost) Bankrupt Your Game Company
LIMITED
G.01-G.02
Brandon Sheffield
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
LIMITED
1.03-1.04
Marcus Toftedahl
NGDC Evil Game Design Challenge 2016
LIMITED
Hall No 2
Rishi Alwani • Yadu Rajiv • Anand Ramachandran • Rahul Sehgal
One Platform to Rule them all - Manage all campaigns with UAC
LIMITED
Hall No 1
Shalini Poddar
Augmented Reality as the next big gaming ecosystem
LIMITED
1.05-1.06
Krishna Milan
16:45 IST
Making the Art of Asura!
LIMITED
G.03-G.04
Zainuddeen Fahadh
Polishing a Game for Dummies
LIMITED
Hall No 2
Huzaifa Arab
Celebrities, Movies, TV shows. What works in IP games?
LIMITED
Hall No 1
Sidharth Iyer • Manish Agarwal • Rohith Bhatt • Josh Brooks
Project Growth: A leader’s guide to the team transformation
LIMITED
1.01-1.02
Kaushal Singh
17:15 IST
Creativity as a Foundation to Success
LIMITED
G.01-G.02
Barry Meade
17:30 IST
Panel: Importance of Research in Game Design
LIMITED
1.03-1.04
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
Integrating IP in Games
LIMITED
Hall No 2
Nikhil Birla
Make it big: Strategies to Achieve Phenomenal Growth
LIMITED
Hall No 1
Deepan Chakravarthy • Gurinder Pal Singh
VR & AR - issues, challenges and the way forward
LIMITED
1.05-1.06
Chandan Singh • Abhishek Gupta • Bonnie Mathew • Krishna Milan • Hemanth Satyanarayana
19:00 IST
Beer & Briyani
Hall No 1-2
Saturday
, November 12
10:00 IST
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
LIMITED
1.03-1.04
Ellis • Jan Willem Huisman • Rob Hulsen • Kathy Mulders • Niki Smit
Designing a Character for Production
LIMITED
G.03-G.04
Aditya Chari
Follow the market: Predictions for 2017
LIMITED
Hall No 1
Anuj Tandon • Josh Brooks • Matthew Handrahan • Roj Niyogi • Brandon Sheffield
What’s New in Alternative Monetisation
LIMITED
1.05-1.06
Saptarshi Chaudhury • Sahil Ali • Nikunj Arora • Prashant Dixit • Ashiwn Shekhar • Anshul Singhal
Feature Development at Glu
LIMITED
1.01-1.02
Nilesh Engineer
Tech Keynote by John Watson
LIMITED
G.05-G.06
John Watson
10:15 IST
The Indie Way: Advice from a Veteran
LIMITED
G.01-G.02
Yutaka "Yoot" Saito
11:00 IST
Networking Tea/Coffee Break
Pre-function
11:15 IST
Keynote | Building creative team culture to deliver AAA WOW!
Hall No 1-2
Jolyon Webb
11:30 IST
Publisher Meet-up
FULL
2.02
12:15 IST
Art History and Calculus for University level students
LIMITED
1.03-1.04
Andre Thomas
Playing beyond the Screen: Videogame Stories and Why They Mean So Much to the World
LIMITED
Hall No 2
Dr. Souvik Mukherjee
Indie Game Developer's Tools
LIMITED
G.01-G.02
Abhineet Prasad
Analytics driven feature design
LIMITED
Hall No 1
Muthukaleeshwaran Subbiah
Opensource Game Engines
LIMITED
G.05-G.06
Vamsi
13:00 IST
Networking Lunch
Pre-function
14:00 IST
Learning to Play Creating Engagement in Training and Skills Development
LIMITED
1.03-1.04
Siddharth Jain
Designing Mobile Premium Games in the Age of Free-to-Play
LIMITED
Hall No 2
Hrishi Oberoi • Chirag Chopra • Ankush Madad • Himanshu Manwani • Chintan Shroff • Siddharth Sivaraman
Aligning monetization with user engagement
LIMITED
Hall No 1
Apoorva Sharma
How to build and leverage communities in different stages of production
LIMITED
1.01-1.02
Abhishek Katuroju
Tips & Tricks - Cocos2dx
LIMITED
G.05-G.06
Sanchit Gulati
14:15 IST
A Beginners Guide to the Digital Storefrontier : Steam Greenlight, GoG & itch.io
LIMITED
G.01-G.02
Vivek Ram
14:45 IST
The Art of Indie Games
LIMITED
G.03-G.04
Mike Dietz
Crafting interesting Mechanics and Lore through Game-play and Aesthetics!
LIMITED
Hall No 2
Zainuddeen Fahadh
A Global Community For A Global Change
LIMITED
1.01-1.02
Goutham Dindukurthi
Creating a quality Unity3d game under 15mb
LIMITED
G.05-G.06
Srini
15:00 IST
Closing Tea/Coffee
Pre-function
16:00 IST
Note: NASSCOM reserves the right to change the program without any notice
TBA
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
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12, 2016
Thursday
, November 10
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, November 11
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, November 12
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Hyderabad, Telangana, India
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G-05-G.06
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Applied Games
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Game Design
All
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Google Play
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Jury Round
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Meet up
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Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
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Corona Labs
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MoonFrog
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