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NGDC 2016
Schedule
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
Beginner
Intermediate
Popular
RR
Rajaraman Ramachandran
Scientific Games
Associate Director
Bangalore
https://ballytech.com
Thursday
, November 10
10:00 IST
Master Class on Game Design with Mark Skaggs
G.02
FULL
Mark Skaggs
Build Apps & Games 10X Faster with Smaller Footprint using Corona SDK
G.03
LIMITED
Jome Jacob • Adnan Nabi
14:00 IST
Evolve ‘The Game’ - Immersive Learning solution
1.02
FULL
Mohsin Memon
Design Sprint Framework : Build games keeping the user in mind (UX/UI Workshop)
G.01
FULL
Shefali Arora
Let’s Learn the secret of Productivity in Teams with a Game
1.01
FILLING
Vijay Wade
Friday
, November 11
10:00 IST
How to use games to change and balance personality traits
1.03-1.04
LIMITED
Archit Mahendru • Manisha Nagpal
Tracking game assets with Git LFS
1.01-1.02
LIMITED
Tim Petterson
Game Development with Google Cloud Platform
G-05-G.06
LIMITED
Rohit Gupta
14:00 IST
Application of Gaming Principles for Learning and Development in Corporate Sector
1.03-1.04
LIMITED
Durgesh Nadkarni
30 Years of Game Development - Lessons Learned
G.05-G.06
LIMITED
Brett Bibby
15:00 IST
How to Fund your next Game: Work-for-hire, Crowdsource, Networks, Publishers and Investors
Hall No 1
LIMITED
bharath lingam • Shilpa Bhat • Maciej Burno • Rohit Kulkarni • Chandan Mohanty • Prayank Swaroop
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
1.03-1.04
LIMITED
Marcus Toftedahl
17:30 IST
Panel: Importance of Research in Game Design
1.03-1.04
LIMITED
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
Integrating IP in Games
Hall No 2
LIMITED
Nikhil Birla
Building scalable game servers using micro services
G.05-G.06
LIMITED
Debdatta Basu
Saturday
, November 12
11:15 IST
Keynote | Building creative team culture to deliver AAA WOW!
Hall No 1-2
Jolyon Webb
12:15 IST
Opensource Game Engines
G.05-G.06
LIMITED
Vamsi
14:00 IST
Learning to Play Creating Engagement in Training and Skills Development
1.03-1.04
LIMITED
Siddharth Jain
Tips & Tricks - Cocos2dx
G.05-G.06
LIMITED
Sanchit Gulati
14:45 IST
Creating a quality Unity3d game under 15mb
G.05-G.06
LIMITED
Srini
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
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12, 2016
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Hyderabad, Telangana, India
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Applied Games
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Game Design
All
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Google Play
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Jury Round
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Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
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Popular
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Russell Rasor
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