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NC
Nagarjuna Chary
Timuz Solutions Pvt Ltd
Sr Game Developer
Hyderabad
Thursday
, November 10
09:00 IST
Registrations
Pre-function
10:00 IST
Serious Games – The Origin Story
FULL
1.02
Madhulika (Ayesha) Mazumdar • Kamlaker Dev Singh • Lalima Singh
Master Class on Game Design with Mark Skaggs
FULL
G.02
Mark Skaggs
Winning On The App Monetization Frontiers
G.01
Prashant Dixit
Build Apps & Games 10X Faster with Smaller Footprint using Corona SDK
LIMITED
G.03
Jome Jacob • Adnan Nabi
Tizen DevLab Batch 1
LIMITED
1.03
Madhavi Akella • Nishant Deshpande • Ashish Kumar • Sreedeep Moulik • Anvesh Myla
Getting started with VR - Best Practices
FULL
1.01
Ravi Kamath
11:00 IST
Upcoming Game of the Year Jury Round
FULL
1.04
13:00 IST
Networking Lunch
Pre-function
14:00 IST
Designing hybrid games: blending tangible and digital
FULL
G.04
Marion Bareil
Evolve ‘The Game’ - Immersive Learning solution
FULL
1.02
Mohsin Memon
Caveman Game Design (A Pen & Paper Game Design Challenge)
FULL
G.02
Yadu Rajiv • Shagun Shah
Design Sprint Framework : Build games keeping the user in mind (UX/UI Workshop)
FULL
G.01
Shefali Arora
Google Workshop: AdMob Native, Rewarded Ads & Firebase Codelab
FULL
G.05
Hao Peng • Apoorva Sharma
Let’s Learn the secret of Productivity in Teams with a Game
FILLING
1.01
Vijay Wade
Making Viking Quest in Unity
G.03
John Sietsma
Tizen DevLab Batch 2
LIMITED
1.03
Madhavi Akella • Nishant Deshpande • Ashish Kumar • Sreedeep Moulik • Anvesh Myla
Friday
, November 11
08:00 IST
Registrations
Pre-function
09:45 IST
Switching from mobile to PC: The Bird of Light story
LIMITED
Hall No 2
Rahul Sehgal
PR or Die: Five practical tips (and one harsh truth) for working with the games press
LIMITED
Hall No 1
Matthew Handrahan
10:00 IST
How to use games to change and balance personality traits
LIMITED
1.03-1.04
Archit Mahendru • Manisha Nagpal
Pitch to Gamesbond
LIMITED
2.01
Tracking game assets with Git LFS
LIMITED
1.01-1.02
Tim Petterson
Game Development with Google Cloud Platform
LIMITED
G-05-G.06
Rohit Gupta
Designing Relaxation
LIMITED
1.05-1.06
Niki Smit
10:15 IST
Lessons from the Frontline – Best practices in Character Head Creation
LIMITED
G.03-G.04
Suresh Kamath • Amrut Shinde
Framing Minimalistic Play
LIMITED
G.01-G.02
Joel Zachariah
11:00 IST
NGDC Expo Floor
Hall No 3
Networking Tea/Coffee Break
Pre-function
11:30 IST
Welcome Remarks & Whitepaper highlights
Hall No 1-2
K T Rama Rao • Rajesh Rao • BVR Mohan Reddy
12:00 IST
Inaugural Keynote
Hall No 1-2
Bill Jackson
12:45 IST
Networking Lunch
Pre-function
14:00 IST
Application of Gaming Principles for Learning and Development in Corporate Sector
LIMITED
1.03-1.04
Durgesh Nadkarni
Importance of Art Style
LIMITED
G.03-G.04
Suresh Eryiat
Why does the following equation hold ? 'Country Side + Murder Case + Monster + Coffee = Good game'
LIMITED
Hall No 2
Hidetaka "SWERY" Suehiro
Google Play l Indie Game Developers Day
LIMITED
2.02
Kanan Rai • Vineet Tanwar
Throttle Up: Mobile Game Marketing
LIMITED
Hall No 1
Josh Brooks
How I learned to stop worrying and delegate responsibility to my bosses, colleagues and clients.
LIMITED
1.01-1.02
Mathieu Lachance
30 Years of Game Development - Lessons Learned
LIMITED
G.05-G.06
Brett Bibby
VR through the ages - the Past, Present and Future
LIMITED
1.05-1.06
Soumyajit Deb
14:15 IST
Reaching 500K users with $10K
LIMITED
G.01-G.02
Ravi Kiran
15:00 IST
Project Discovery - Massively Multiplayer Online Science
LIMITED
1.03-1.04
Attila Szantner
Developing a Great Art Team for Mobile Games
LIMITED
G.03-G.04
Joshi Mark Premnath
Designing PC Games with Indian Themes
LIMITED
Hall No 2
Arvind Raja Yadav • Mithun Balraj • Zainuddeen Fahadh • Dhruv Jani • Avinash Kumar
The Road to Funding
LIMITED
G.01-G.02
Vaibhav Chavan
How to Fund your next Game: Work-for-hire, Crowdsource, Networks, Publishers and Investors
LIMITED
Hall No 1
bharath lingam • Shilpa Bhat • Maciej Burno • Rohit Kulkarni • Chandan Mohanty • Prayank Swaroop
Career Corner with Game Jam Titans & Aspiring Game devs
LIMITED
2.01
Producing Mobile Games for Multi-Year Success with a Global Audience
LIMITED
1.01-1.02
Amol Gurwara
Lessons from developing Aantariksha Saanchar
LIMITED
G.05-G.06
Romit Raj
VR under the hood - Key Techniques Involved
LIMITED
1.05-1.06
Shailesh Kumar
15:45 IST
How to (almost) Bankrupt Your Game Company
LIMITED
G.01-G.02
Brandon Sheffield
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
LIMITED
1.03-1.04
Marcus Toftedahl
Carrying a story from Concept to Marketing through Art
LIMITED
G.03-G.04
Nagesh Hinge • Shodan Karkera
NGDC Evil Game Design Challenge 2016
LIMITED
Hall No 2
Rishi Alwani • Yadu Rajiv • Anand Ramachandran • Rahul Sehgal
One Platform to Rule them all - Manage all campaigns with UAC
LIMITED
Hall No 1
Shalini Poddar
Don't bother with Sprint 0
LIMITED
1.01-1.02
Nirmalya Sengupta
Tizen for games: Samsung Incentive Program and Opportunities
LIMITED
G.05-G.06
Hokyu Choi • Mohan Rao
Augmented Reality as the next big gaming ecosystem
LIMITED
1.05-1.06
Krishna Milan
16:30 IST
Soft Launching Your Indie Game
LIMITED
G.01-G.02
Raoul Nanavati • Surojit Roy
16:45 IST
Unique Pillo Game Controller and Health Games
LIMITED
1.03-1.04
Ard Jacobs
Making the Art of Asura!
LIMITED
G.03-G.04
Zainuddeen Fahadh
Polishing a Game for Dummies
LIMITED
Hall No 2
Huzaifa Arab
Celebrities, Movies, TV shows. What works in IP games?
LIMITED
Hall No 1
Sidharth Iyer • Manish Agarwal • Rohith Bhatt • Josh Brooks
Project Growth: A leader’s guide to the team transformation
LIMITED
1.01-1.02
Kaushal Singh
17:00 IST
Opportunities on VR with Samsung Gear VR
LIMITED
1.05-1.06
Ravi Belwal
17:15 IST
Creativity as a Foundation to Success
LIMITED
G.01-G.02
Barry Meade
17:30 IST
Panel: Importance of Research in Game Design
LIMITED
1.03-1.04
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
Integrating IP in Games
LIMITED
Hall No 2
Nikhil Birla
Make it big: Strategies to Achieve Phenomenal Growth
LIMITED
Hall No 1
Deepan Chakravarthy • Gurinder Pal Singh
Building scalable game servers using micro services
LIMITED
G.05-G.06
Debdatta Basu
VR & AR - issues, challenges and the way forward
LIMITED
1.05-1.06
Chandan Singh • Abhishek Gupta • Bonnie Mathew • Krishna Milan • Hemanth Satyanarayana
18:30 IST
BYOG & NGF Awards Cermony
Hall No 1-2
19:00 IST
Beer & Briyani
Hall No 1-2
Saturday
, November 12
10:00 IST
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
LIMITED
1.03-1.04
Ellis • Jan Willem Huisman • Rob Hulsen • Kathy Mulders • Niki Smit
Designing a Character for Production
LIMITED
G.03-G.04
Aditya Chari
NGDC Expo Floor
Hall No 3
Gaming the System: Transforming Indian Games
LIMITED
Hall No 2
Avinash Kumar • Dr. Padmini Ray Murray
Follow the market: Predictions for 2017
LIMITED
Hall No 1
Anuj Tandon • Josh Brooks • Matthew Handrahan • Roj Niyogi • Brandon Sheffield
What’s New in Alternative Monetisation
LIMITED
1.05-1.06
Saptarshi Chaudhury • Sahil Ali • Nikunj Arora • Prashant Dixit • Ashiwn Shekhar • Anshul Singhal
Feature Development at Glu
LIMITED
1.01-1.02
Nilesh Engineer
Tech Keynote by John Watson
LIMITED
G.05-G.06
John Watson
10:15 IST
The Indie Way: Advice from a Veteran
LIMITED
G.01-G.02
Yutaka "Yoot" Saito
11:00 IST
Networking Tea/Coffee Break
Pre-function
Unity Certification Exam Batch 2
2.03-2.04
John Sietsma
11:15 IST
Keynote | Building creative team culture to deliver AAA WOW!
Hall No 1-2
Jolyon Webb
11:30 IST
Publisher Meet-up
FULL
2.02
Women in Game Development
LIMITED
2.01
12:15 IST
Art History and Calculus for University level students
LIMITED
1.03-1.04
Andre Thomas
Equip yourself to be a game artist
LIMITED
G.03-G.04
Dev Battacharya • Sankalp Hinge
Playing beyond the Screen: Videogame Stories and Why They Mean So Much to the World
LIMITED
Hall No 2
Dr. Souvik Mukherjee
Indie Game Developer's Tools
LIMITED
G.01-G.02
Abhineet Prasad
Analytics driven feature design
LIMITED
Hall No 1
Muthukaleeshwaran Subbiah
Enlivening brands through virtual reality
LIMITED
1.01-1.02
Pratik Khatanhar
Opensource Game Engines
LIMITED
G.05-G.06
Vamsi
Twitch-ready 3D Games with Amazon Lumbaryard and Gamelift
1.05-1.06
Chandra Balani
13:00 IST
Networking Lunch
Pre-function
14:00 IST
Learning to Play Creating Engagement in Training and Skills Development
LIMITED
1.03-1.04
Siddharth Jain
Global Culture and Hyper-locality in Indian video game art : A provocation for the future
LIMITED
G.03-G.04
Avinash Kumar
Designing Mobile Premium Games in the Age of Free-to-Play
LIMITED
Hall No 2
Hrishi Oberoi • Chirag Chopra • Ankush Madad • Himanshu Manwani • Chintan Shroff • Siddharth Sivaraman
Aligning monetization with user engagement
LIMITED
Hall No 1
Apoorva Sharma
How to build and leverage communities in different stages of production
LIMITED
1.01-1.02
Abhishek Katuroju
Diversity in Games
1.05-1.06
Dr. Souvik Mukherjee • Dr. Padmini Ray Murray • Marcus Toftedahl
Tips & Tricks - Cocos2dx
LIMITED
G.05-G.06
Sanchit Gulati
14:15 IST
A Beginners Guide to the Digital Storefrontier : Steam Greenlight, GoG & itch.io
LIMITED
G.01-G.02
Vivek Ram
14:30 IST
Maximising Revenue using Programmatic
LIMITED
Hall No 1
Navin Madhavan
14:45 IST
Immersive simulations for training in corporate worlds using Mixed Reality
LIMITED
1.03-1.04
Hemanth Satyanarayana
The Art of Indie Games
LIMITED
G.03-G.04
Mike Dietz
Crafting interesting Mechanics and Lore through Game-play and Aesthetics!
LIMITED
Hall No 2
Zainuddeen Fahadh
A Global Community For A Global Change
LIMITED
1.01-1.02
Goutham Dindukurthi
Creating a quality Unity3d game under 15mb
LIMITED
G.05-G.06
Srini
15:00 IST
Closing Tea/Coffee
Pre-function
16:00 IST
Note: NASSCOM reserves the right to change the program without any notice
TBA
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NGDC 2016
Asia/Kolkata
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