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NGDC 2016
Schedule
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
Beginner
Intermediate
Popular
Jayakanthan Ranganathan
Thursday
, November 10
09:00 IST
Registrations
Pre-function
10:00 IST
Serious Games – The Origin Story
1.02
FULL
Madhulika (Ayesha) Mazumdar • Kamlaker Dev Singh • Lalima Singh
Master Class on Game Design with Mark Skaggs
G.02
FULL
Mark Skaggs
Getting started with VR - Best Practices
1.01
FULL
Ravi Kamath
13:00 IST
Networking Lunch
Pre-function
14:00 IST
Designing hybrid games: blending tangible and digital
G.04
FULL
Marion Bareil
Evolve ‘The Game’ - Immersive Learning solution
1.02
FULL
Mohsin Memon
Friday
, November 11
08:00 IST
Registrations
Pre-function
10:00 IST
How to use games to change and balance personality traits
1.03-1.04
LIMITED
Archit Mahendru • Manisha Nagpal
Designing Relaxation
1.05-1.06
LIMITED
Niki Smit
14:00 IST
Application of Gaming Principles for Learning and Development in Corporate Sector
1.03-1.04
LIMITED
Durgesh Nadkarni
15:00 IST
Project Discovery - Massively Multiplayer Online Science
1.03-1.04
LIMITED
Attila Szantner
VR under the hood - Key Techniques Involved
1.05-1.06
LIMITED
Shailesh Kumar
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
1.03-1.04
LIMITED
Marcus Toftedahl
Augmented Reality as the next big gaming ecosystem
1.05-1.06
LIMITED
Krishna Milan
16:45 IST
Unique Pillo Game Controller and Health Games
1.03-1.04
LIMITED
Ard Jacobs
17:00 IST
Opportunities on VR with Samsung Gear VR
1.05-1.06
LIMITED
Ravi Belwal
17:30 IST
Panel: Importance of Research in Game Design
1.03-1.04
LIMITED
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
VR & AR - issues, challenges and the way forward
1.05-1.06
LIMITED
Chandan Singh • Abhishek Gupta • Bonnie Mathew • Krishna Milan • Hemanth Satyanarayana
Saturday
, November 12
10:00 IST
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
1.03-1.04
LIMITED
Ellis • Jan Willem Huisman • Rob Hulsen • Kathy Mulders • Niki Smit
Gaming the System: Transforming Indian Games
Hall No 2
LIMITED
Avinash Kumar • Dr. Padmini Ray Murray
12:15 IST
Art History and Calculus for University level students
1.03-1.04
LIMITED
Andre Thomas
Playing beyond the Screen: Videogame Stories and Why They Mean So Much to the World
Hall No 2
LIMITED
Dr. Souvik Mukherjee
14:00 IST
Learning to Play Creating Engagement in Training and Skills Development
1.03-1.04
LIMITED
Siddharth Jain
14:45 IST
Immersive simulations for training in corporate worlds using Mixed Reality
1.03-1.04
LIMITED
Hemanth Satyanarayana
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
-
12, 2016
Thursday
, November 10
Friday
, November 11
Saturday
, November 12
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Hyderabad, Telangana, India
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1.01
1.01-1.02
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1.04
1.05-1.06
2.01
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2.03-2.04
G-05-G.06
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G.02
G.03
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
Beginner
Intermediate
Popular
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