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NGDC 2016
Schedule
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
Beginner
Intermediate
Popular
Gaurang Gheewala
Tata Interactive Systems
Lead Game Designer
Mumbai, Maharashtra, India
Thursday
, November 10
10:00 IST
Serious Games – The Origin Story
1.02
FULL
Madhulika (Ayesha) Mazumdar • Kamlaker Dev Singh • Lalima Singh
11:00 IST
Upcoming Game of the Year Jury Round
1.04
FULL
13:00 IST
Networking Lunch
Pre-function
14:00 IST
Designing hybrid games: blending tangible and digital
G.04
FULL
Marion Bareil
Evolve ‘The Game’ - Immersive Learning solution
1.02
FULL
Mohsin Memon
Caveman Game Design (A Pen & Paper Game Design Challenge)
G.02
FULL
Yadu Rajiv • Shagun Shah
Friday
, November 11
10:00 IST
How to use games to change and balance personality traits
1.03-1.04
LIMITED
Archit Mahendru • Manisha Nagpal
11:00 IST
NGDC Expo Floor
Hall No 3
Networking Tea/Coffee Break
Pre-function
12:00 IST
Inaugural Keynote
Hall No 1-2
Bill Jackson
12:45 IST
Networking Lunch
Pre-function
14:00 IST
Application of Gaming Principles for Learning and Development in Corporate Sector
1.03-1.04
LIMITED
Durgesh Nadkarni
Why does the following equation hold ? 'Country Side + Murder Case + Monster + Coffee = Good game'
Hall No 2
LIMITED
Hidetaka "SWERY" Suehiro
Throttle Up: Mobile Game Marketing
Hall No 1
LIMITED
Josh Brooks
VR through the ages - the Past, Present and Future
1.05-1.06
LIMITED
Soumyajit Deb
14:15 IST
Reaching 500K users with $10K
G.01-G.02
LIMITED
Ravi Kiran
15:00 IST
Project Discovery - Massively Multiplayer Online Science
1.03-1.04
LIMITED
Attila Szantner
Developing a Great Art Team for Mobile Games
G.03-G.04
LIMITED
Joshi Mark Premnath
Designing PC Games with Indian Themes
Hall No 2
LIMITED
Arvind Raja Yadav • Mithun Balraj • Zainuddeen Fahadh • Dhruv Jani • Avinash Kumar
Career Corner with Game Jam Titans & Aspiring Game devs
2.01
LIMITED
VR under the hood - Key Techniques Involved
1.05-1.06
LIMITED
Shailesh Kumar
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
1.03-1.04
LIMITED
Marcus Toftedahl
NGDC Evil Game Design Challenge 2016
Hall No 2
LIMITED
Rishi Alwani • Yadu Rajiv • Anand Ramachandran • Rahul Sehgal
Augmented Reality as the next big gaming ecosystem
1.05-1.06
LIMITED
Krishna Milan
16:30 IST
Soft Launching Your Indie Game
G.01-G.02
LIMITED
Raoul Nanavati • Surojit Roy
16:45 IST
Making the Art of Asura!
G.03-G.04
LIMITED
Zainuddeen Fahadh
Polishing a Game for Dummies
Hall No 2
LIMITED
Huzaifa Arab
17:00 IST
Opportunities on VR with Samsung Gear VR
1.05-1.06
LIMITED
Ravi Belwal
17:30 IST
Panel: Importance of Research in Game Design
1.03-1.04
LIMITED
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
Make it big: Strategies to Achieve Phenomenal Growth
Hall No 1
LIMITED
Deepan Chakravarthy • Gurinder Pal Singh
VR & AR - issues, challenges and the way forward
1.05-1.06
LIMITED
Chandan Singh • Abhishek Gupta • Bonnie Mathew • Krishna Milan • Hemanth Satyanarayana
19:00 IST
Beer & Briyani
Hall No 1-2
Saturday
, November 12
10:00 IST
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
1.03-1.04
LIMITED
Ellis • Jan Willem Huisman • Rob Hulsen • Kathy Mulders • Niki Smit
Gaming the System: Transforming Indian Games
Hall No 2
LIMITED
Avinash Kumar • Dr. Padmini Ray Murray
Follow the market: Predictions for 2017
Hall No 1
LIMITED
Anuj Tandon • Josh Brooks • Matthew Handrahan • Roj Niyogi • Brandon Sheffield
What’s New in Alternative Monetisation
1.05-1.06
LIMITED
Saptarshi Chaudhury • Sahil Ali • Nikunj Arora • Prashant Dixit • Ashiwn Shekhar • Anshul Singhal
12:15 IST
Art History and Calculus for University level students
1.03-1.04
LIMITED
Andre Thomas
Analytics driven feature design
Hall No 1
LIMITED
Muthukaleeshwaran Subbiah
14:00 IST
Learning to Play Creating Engagement in Training and Skills Development
1.03-1.04
LIMITED
Siddharth Jain
14:45 IST
Crafting interesting Mechanics and Lore through Game-play and Aesthetics!
Hall No 2
LIMITED
Zainuddeen Fahadh
Creating a quality Unity3d game under 15mb
G.05-G.06
LIMITED
Srini
15:00 IST
Closing Tea/Coffee
Pre-function
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
-
12, 2016
Thursday
, November 10
Friday
, November 11
Saturday
, November 12
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Hyderabad, Telangana, India
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G-05-G.06
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G.02
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
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Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
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Popular
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