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DN
Durgesh Nadkarni
Tata Interactive Systems
VP- Design
Mumbai
tatainteractive.com
Thursday
, November 10
10:00 IST
Serious Games – The Origin Story
FULL
1.02
Madhulika (Ayesha) Mazumdar • Kamlaker Dev Singh • Lalima Singh
14:00 IST
Evolve ‘The Game’ - Immersive Learning solution
FULL
1.02
Mohsin Memon
Friday
, November 11
10:00 IST
How to use games to change and balance personality traits
LIMITED
1.03-1.04
Archit Mahendru • Manisha Nagpal
14:00 IST
Application of Gaming Principles for Learning and Development in Corporate Sector
LIMITED
1.03-1.04
Durgesh Nadkarni
Importance of Art Style
LIMITED
G.03-G.04
Suresh Eryiat
15:00 IST
Project Discovery - Massively Multiplayer Online Science
LIMITED
1.03-1.04
Attila Szantner
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
LIMITED
1.03-1.04
Marcus Toftedahl
16:45 IST
Unique Pillo Game Controller and Health Games
LIMITED
1.03-1.04
Ard Jacobs
17:30 IST
Panel: Importance of Research in Game Design
LIMITED
1.03-1.04
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
Saturday
, November 12
10:00 IST
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
LIMITED
1.03-1.04
Ellis • Jan Willem Huisman • Rob Hulsen • Kathy Mulders • Niki Smit
14:00 IST
Learning to Play Creating Engagement in Training and Skills Development
LIMITED
1.03-1.04
Siddharth Jain
14:15 IST
A Beginners Guide to the Digital Storefrontier : Steam Greenlight, GoG & itch.io
LIMITED
G.01-G.02
Vivek Ram
14:45 IST
Immersive simulations for training in corporate worlds using Mixed Reality
LIMITED
1.03-1.04
Hemanth Satyanarayana
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
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12, 2016
Thursday
, November 10
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, November 11
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, November 12
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Hyderabad, Telangana, India
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