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NGDC 2016
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
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Intermediate
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B
balamicrople
Thursday
, November 10
10:00 IST
Build Apps & Games 10X Faster with Smaller Footprint using Corona SDK
LIMITED
G.03
Jome Jacob • Adnan Nabi
Getting started with VR - Best Practices
FULL
1.01
Ravi Kamath
14:00 IST
Design Sprint Framework : Build games keeping the user in mind (UX/UI Workshop)
FULL
G.01
Shefali Arora
Google Workshop: AdMob Native, Rewarded Ads & Firebase Codelab
FULL
G.05
Hao Peng • Apoorva Sharma
Let’s Learn the secret of Productivity in Teams with a Game
FILLING
1.01
Vijay Wade
Friday
, November 11
09:45 IST
Switching from mobile to PC: The Bird of Light story
LIMITED
Hall No 2
Rahul Sehgal
10:00 IST
Pitch to Gamesbond
LIMITED
2.01
Game Development with Google Cloud Platform
LIMITED
G-05-G.06
Rohit Gupta
14:00 IST
Application of Gaming Principles for Learning and Development in Corporate Sector
LIMITED
1.03-1.04
Durgesh Nadkarni
Google Play l Indie Game Developers Day
LIMITED
2.02
Kanan Rai • Vineet Tanwar
Throttle Up: Mobile Game Marketing
LIMITED
Hall No 1
Josh Brooks
30 Years of Game Development - Lessons Learned
LIMITED
G.05-G.06
Brett Bibby
VR through the ages - the Past, Present and Future
LIMITED
1.05-1.06
Soumyajit Deb
14:15 IST
Reaching 500K users with $10K
LIMITED
G.01-G.02
Ravi Kiran
15:00 IST
Project Discovery - Massively Multiplayer Online Science
LIMITED
1.03-1.04
Attila Szantner
Developing a Great Art Team for Mobile Games
LIMITED
G.03-G.04
Joshi Mark Premnath
VR under the hood - Key Techniques Involved
LIMITED
1.05-1.06
Shailesh Kumar
16:00 IST
NGDC Evil Game Design Challenge 2016
LIMITED
Hall No 2
Rishi Alwani • Yadu Rajiv • Anand Ramachandran • Rahul Sehgal
One Platform to Rule them all - Manage all campaigns with UAC
LIMITED
Hall No 1
Shalini Poddar
Don't bother with Sprint 0
LIMITED
1.01-1.02
Nirmalya Sengupta
Augmented Reality as the next big gaming ecosystem
LIMITED
1.05-1.06
Krishna Milan
16:45 IST
Polishing a Game for Dummies
LIMITED
Hall No 2
Huzaifa Arab
17:00 IST
Opportunities on VR with Samsung Gear VR
LIMITED
1.05-1.06
Ravi Belwal
17:15 IST
Creativity as a Foundation to Success
LIMITED
G.01-G.02
Barry Meade
17:30 IST
VR & AR - issues, challenges and the way forward
LIMITED
1.05-1.06
Chandan Singh • Abhishek Gupta • Bonnie Mathew • Krishna Milan • Hemanth Satyanarayana
Saturday
, November 12
10:00 IST
Feature Development at Glu
LIMITED
1.01-1.02
Nilesh Engineer
11:30 IST
Publisher Meet-up
FULL
2.02
Women in Game Development
LIMITED
2.01
12:15 IST
Equip yourself to be a game artist
LIMITED
G.03-G.04
Dev Battacharya • Sankalp Hinge
Opensource Game Engines
LIMITED
G.05-G.06
Vamsi
Twitch-ready 3D Games with Amazon Lumbaryard and Gamelift
1.05-1.06
Chandra Balani
14:00 IST
Learning to Play Creating Engagement in Training and Skills Development
LIMITED
1.03-1.04
Siddharth Jain
Tips & Tricks - Cocos2dx
LIMITED
G.05-G.06
Sanchit Gulati
14:45 IST
Creating a quality Unity3d game under 15mb
LIMITED
G.05-G.06
Srini
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
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12, 2016
Thursday
, November 10
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, November 11
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, November 12
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Hyderabad, Telangana, India
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Applied Games
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Game Design
All
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Google Play
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Jury Round
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All
Panel Discussion
Technology
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Welcome Address
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Corona Labs
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MoonFrog
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