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NGDC 2016
Schedule
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Applied Games
Art
Awards Function
Expo Area
Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
Pitch
Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
Company
Corona Labs
Google
MoonFrog
Audience
Beginner
Intermediate
Popular
Back to Speakers
Abhijeet Sid
Thursday
, November 10
10:00 IST
Getting started with VR - Best Practices
FULL
1.01
Ravi Kamath
Friday
, November 11
08:00 IST
Registrations
Pre-function
11:00 IST
Networking Tea/Coffee Break
Pre-function
12:45 IST
Networking Lunch
Pre-function
14:00 IST
Application of Gaming Principles for Learning and Development in Corporate Sector
LIMITED
1.03-1.04
Durgesh Nadkarni
Importance of Art Style
LIMITED
G.03-G.04
Suresh Eryiat
Google Play l Indie Game Developers Day
LIMITED
2.02
Kanan Rai • Vineet Tanwar
30 Years of Game Development - Lessons Learned
LIMITED
G.05-G.06
Brett Bibby
VR through the ages - the Past, Present and Future
LIMITED
1.05-1.06
Soumyajit Deb
15:00 IST
Project Discovery - Massively Multiplayer Online Science
LIMITED
1.03-1.04
Attila Szantner
Developing a Great Art Team for Mobile Games
LIMITED
G.03-G.04
Joshi Mark Premnath
Designing PC Games with Indian Themes
LIMITED
Hall No 2
Arvind Raja Yadav • Mithun Balraj • Zainuddeen Fahadh • Dhruv Jani • Avinash Kumar
The Road to Funding
LIMITED
G.01-G.02
Vaibhav Chavan
How to Fund your next Game: Work-for-hire, Crowdsource, Networks, Publishers and Investors
LIMITED
Hall No 1
bharath lingam • Shilpa Bhat • Maciej Burno • Rohit Kulkarni • Chandan Mohanty • Prayank Swaroop
Career Corner with Game Jam Titans & Aspiring Game devs
LIMITED
2.01
Producing Mobile Games for Multi-Year Success with a Global Audience
LIMITED
1.01-1.02
Amol Gurwara
VR under the hood - Key Techniques Involved
LIMITED
1.05-1.06
Shailesh Kumar
16:00 IST
Pong Design and Wow Factor – Principles of Designing Games with a Purpose
LIMITED
1.03-1.04
Marcus Toftedahl
Carrying a story from Concept to Marketing through Art
LIMITED
G.03-G.04
Nagesh Hinge • Shodan Karkera
NGDC Evil Game Design Challenge 2016
LIMITED
Hall No 2
Rishi Alwani • Yadu Rajiv • Anand Ramachandran • Rahul Sehgal
Augmented Reality as the next big gaming ecosystem
LIMITED
1.05-1.06
Krishna Milan
16:45 IST
Unique Pillo Game Controller and Health Games
LIMITED
1.03-1.04
Ard Jacobs
Polishing a Game for Dummies
LIMITED
Hall No 2
Huzaifa Arab
Celebrities, Movies, TV shows. What works in IP games?
LIMITED
Hall No 1
Sidharth Iyer • Manish Agarwal • Rohith Bhatt • Josh Brooks
Project Growth: A leader’s guide to the team transformation
LIMITED
1.01-1.02
Kaushal Singh
17:00 IST
Opportunities on VR with Samsung Gear VR
LIMITED
1.05-1.06
Ravi Belwal
17:30 IST
Panel: Importance of Research in Game Design
LIMITED
1.03-1.04
Sandeep Athavale • Gopi Ambikapathi • Prof Uday Athavankar • Stéphane Magnenat • Marcus Toftedahl
Integrating IP in Games
LIMITED
Hall No 2
Nikhil Birla
Building scalable game servers using micro services
LIMITED
G.05-G.06
Debdatta Basu
VR & AR - issues, challenges and the way forward
LIMITED
1.05-1.06
Chandan Singh • Abhishek Gupta • Bonnie Mathew • Krishna Milan • Hemanth Satyanarayana
19:00 IST
Beer & Briyani
Hall No 1-2
Saturday
, November 12
10:00 IST
Designing a Character for Production
LIMITED
G.03-G.04
Aditya Chari
NGDC Expo Floor
Hall No 3
Gaming the System: Transforming Indian Games
LIMITED
Hall No 2
Avinash Kumar • Dr. Padmini Ray Murray
Feature Development at Glu
LIMITED
1.01-1.02
Nilesh Engineer
10:15 IST
The Indie Way: Advice from a Veteran
LIMITED
G.01-G.02
Yutaka "Yoot" Saito
11:00 IST
Networking Tea/Coffee Break
Pre-function
11:30 IST
Publisher Meet-up
FULL
2.02
12:15 IST
Art History and Calculus for University level students
LIMITED
1.03-1.04
Andre Thomas
Equip yourself to be a game artist
LIMITED
G.03-G.04
Dev Battacharya • Sankalp Hinge
Playing beyond the Screen: Videogame Stories and Why They Mean So Much to the World
LIMITED
Hall No 2
Dr. Souvik Mukherjee
Indie Game Developer's Tools
LIMITED
G.01-G.02
Abhineet Prasad
Enlivening brands through virtual reality
LIMITED
1.01-1.02
Pratik Khatanhar
Opensource Game Engines
LIMITED
G.05-G.06
Vamsi
Twitch-ready 3D Games with Amazon Lumbaryard and Gamelift
1.05-1.06
Chandra Balani
14:00 IST
Designing Mobile Premium Games in the Age of Free-to-Play
LIMITED
Hall No 2
Hrishi Oberoi • Chirag Chopra • Ankush Madad • Himanshu Manwani • Chintan Shroff • Siddharth Sivaraman
Aligning monetization with user engagement
LIMITED
Hall No 1
Apoorva Sharma
How to build and leverage communities in different stages of production
LIMITED
1.01-1.02
Abhishek Katuroju
Diversity in Games
1.05-1.06
Dr. Souvik Mukherjee • Dr. Padmini Ray Murray • Marcus Toftedahl
Tips & Tricks - Cocos2dx
LIMITED
G.05-G.06
Sanchit Gulati
14:15 IST
A Beginners Guide to the Digital Storefrontier : Steam Greenlight, GoG & itch.io
LIMITED
G.01-G.02
Vivek Ram
14:45 IST
The Art of Indie Games
LIMITED
G.03-G.04
Mike Dietz
Creating a quality Unity3d game under 15mb
LIMITED
G.05-G.06
Srini
Timezone
NGDC 2016
Asia/Kolkata
Filter By Date
NGDC 2016
Nov 10
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12, 2016
Thursday
, November 10
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, November 11
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, November 12
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Hyderabad, Telangana, India
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Applied Games
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Game Design
All
Panel Discussion
Google Play
Indies
Jury Round
Keynote
Marketing & Product Managemt
Meet up
Networking
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Production
Special Session
All
Panel Discussion
Technology
Virtual Reality
Welcome Address
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Corona Labs
Google
MoonFrog
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