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NGDC 2016
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Applied Games
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Awards Function
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Game Design
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Google Play
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8
8147387073
Thursday
, November 10
14:00 IST
Design Sprint Framework : Build games keeping the user in mind (UX/UI Workshop)
FULL
G.01
Shefali Arora
Google Workshop: AdMob Native, Rewarded Ads & Firebase Codelab
FULL
G.05
Hao Peng • Apoorva Sharma
Let’s Learn the secret of Productivity in Teams with a Game
FILLING
1.01
Vijay Wade
Friday
, November 11
09:45 IST
PR or Die: Five practical tips (and one harsh truth) for working with the games press
LIMITED
Hall No 1
Matthew Handrahan
10:00 IST
Designing Relaxation
LIMITED
1.05-1.06
Niki Smit
11:30 IST
Welcome Remarks & Whitepaper highlights
Hall No 1-2
K T Rama Rao • Rajesh Rao • BVR Mohan Reddy
14:00 IST
VR through the ages - the Past, Present and Future
LIMITED
1.05-1.06
Soumyajit Deb
15:00 IST
VR under the hood - Key Techniques Involved
LIMITED
1.05-1.06
Shailesh Kumar
16:00 IST
Don't bother with Sprint 0
LIMITED
1.01-1.02
Nirmalya Sengupta
Augmented Reality as the next big gaming ecosystem
LIMITED
1.05-1.06
Krishna Milan
Saturday
, November 12
12:15 IST
Enlivening brands through virtual reality
LIMITED
1.01-1.02
Pratik Khatanhar
Opensource Game Engines
LIMITED
G.05-G.06
Vamsi
Twitch-ready 3D Games with Amazon Lumbaryard and Gamelift
1.05-1.06
Chandra Balani
14:00 IST
Tips & Tricks - Cocos2dx
LIMITED
G.05-G.06
Sanchit Gulati
14:45 IST
Crafting interesting Mechanics and Lore through Game-play and Aesthetics!
LIMITED
Hall No 2
Zainuddeen Fahadh
Creating a quality Unity3d game under 15mb
LIMITED
G.05-G.06
Srini
Timezone
NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
-
12, 2016
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, November 11
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, November 12
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Hyderabad, Telangana, India
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