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NGDC 2016
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Applied Games
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Google Play
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MoonFrog
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Saturday
, November 12
1.01-1.02
10:00 •
Feature Development at Glu
LIMITED
12:15 •
Enlivening brands through virtual reality
LIMITED
14:00 •
How to build and leverage communities in different stages of production
LIMITED
14:45 •
A Global Community For A Global Change
LIMITED
1.03-1.04
10:00 •
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
LIMITED
12:15 •
Art History and Calculus for University level students
LIMITED
14:00 •
Learning to Play Creating Engagement in Training and Skills Development
LIMITED
14:45 •
Immersive simulations for training in corporate worlds using Mixed Reality
LIMITED
1.05-1.06
10:00 •
What’s New in Alternative Monetisation
LIMITED
12:15 •
Twitch-ready 3D Games with Amazon Lumbaryard and Gamelift
14:00 •
Diversity in Games
2.01
11:30 •
Women in Game Development
LIMITED
2.02
11:30 •
Publisher Meet-up
FULL
2.03-2.04
11:00 •
Unity Certification Exam Batch 2
G.01-G.02
10:15 •
The Indie Way: Advice from a Veteran
LIMITED
12:15 •
Indie Game Developer's Tools
LIMITED
14:15 •
A Beginners Guide to the Digital Storefrontier : Steam Greenlight, GoG & itch.io
LIMITED
G.03-G.04
10:00 •
Designing a Character for Production
LIMITED
12:15 •
Equip yourself to be a game artist
LIMITED
14:00 •
Global Culture and Hyper-locality in Indian video game art : A provocation for the future
LIMITED
14:45 •
The Art of Indie Games
LIMITED
G.05-G.06
10:00 •
Tech Keynote by John Watson
LIMITED
12:15 •
Opensource Game Engines
LIMITED
14:00 •
Tips & Tricks - Cocos2dx
LIMITED
14:45 •
Creating a quality Unity3d game under 15mb
LIMITED
Hall No 1
10:00 •
Follow the market: Predictions for 2017
LIMITED
12:15 •
Analytics driven feature design
LIMITED
14:00 •
Aligning monetization with user engagement
LIMITED
14:30 •
Maximising Revenue using Programmatic
LIMITED
Hall No 1-2
11:15 •
Keynote | Building creative team culture to deliver AAA WOW!
Hall No 2
10:00 •
Gaming the System: Transforming Indian Games
LIMITED
12:15 •
Playing beyond the Screen: Videogame Stories and Why They Mean So Much to the World
LIMITED
14:00 •
Designing Mobile Premium Games in the Age of Free-to-Play
LIMITED
14:45 •
Crafting interesting Mechanics and Lore through Game-play and Aesthetics!
LIMITED
Hall No 3
10:00 •
NGDC Expo Floor
Pre-function
11:00 •
Networking Tea/Coffee Break
13:00 •
Networking Lunch
15:00 •
Closing Tea/Coffee
TBA
16:00 •
Note: NASSCOM reserves the right to change the program without any notice
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NGDC 2016
Asia/Kolkata
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NGDC 2016
Nov 10
-
12, 2016
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, November 10
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, November 11
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, November 12
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Hyderabad, Telangana, India
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