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Saturday
, November 12
10:00 IST
Panel: Creating an ecosystem for Serious Games in India – Lessons from the Dutch
LIMITED
1.03-1.04
Ellis • Jan Willem Huisman • Rob Hulsen • Kathy Mulders • Niki Smit
Designing a Character for Production
LIMITED
G.03-G.04
Aditya Chari
Gaming the System: Transforming Indian Games
LIMITED
Hall No 2
Avinash Kumar • Dr. Padmini Ray Murray
Follow the market: Predictions for 2017
LIMITED
Hall No 1
Anuj Tandon • Josh Brooks • Matthew Handrahan • Roj Niyogi • Brandon Sheffield
What’s New in Alternative Monetisation
LIMITED
1.05-1.06
Saptarshi Chaudhury • Sahil Ali • Nikunj Arora • Prashant Dixit • Ashiwn Shekhar • Anshul Singhal
Feature Development at Glu
LIMITED
1.01-1.02
Nilesh Engineer
Tech Keynote by John Watson
LIMITED
G.05-G.06
John Watson
NGDC Expo Floor
Hall No 3
10:15 IST
The Indie Way: Advice from a Veteran
LIMITED
G.01-G.02
Yutaka "Yoot" Saito
11:00 IST
Networking Tea/Coffee Break
Pre-function
Unity Certification Exam Batch 2
2.03-2.04
John Sietsma
11:15 IST
Keynote | Building creative team culture to deliver AAA WOW!
Hall No 1-2
Jolyon Webb
11:30 IST
Publisher Meet-up
FULL
2.02
Women in Game Development
LIMITED
2.01
12:15 IST
Art History and Calculus for University level students
LIMITED
1.03-1.04
Andre Thomas
Equip yourself to be a game artist
LIMITED
G.03-G.04
Dev Battacharya • Sankalp Hinge
Playing beyond the Screen: Videogame Stories and Why They Mean So Much to the World
LIMITED
Hall No 2
Dr. Souvik Mukherjee
Indie Game Developer's Tools
LIMITED
G.01-G.02
Abhineet Prasad
Analytics driven feature design
LIMITED
Hall No 1
Muthukaleeshwaran Subbiah
Enlivening brands through virtual reality
LIMITED
1.01-1.02
Pratik Khatanhar
Opensource Game Engines
LIMITED
G.05-G.06
Vamsi
Twitch-ready 3D Games with Amazon Lumbaryard and Gamelift
1.05-1.06
Chandra Balani
13:00 IST
Networking Lunch
Pre-function
14:00 IST
Aligning monetization with user engagement
LIMITED
Hall No 1
Apoorva Sharma
Learning to Play Creating Engagement in Training and Skills Development
LIMITED
1.03-1.04
Siddharth Jain
Global Culture and Hyper-locality in Indian video game art : A provocation for the future
LIMITED
G.03-G.04
Avinash Kumar
Designing Mobile Premium Games in the Age of Free-to-Play
LIMITED
Hall No 2
Hrishi Oberoi • Chirag Chopra • Ankush Madad • Himanshu Manwani • Chintan Shroff • Siddharth Sivaraman
How to build and leverage communities in different stages of production
LIMITED
1.01-1.02
Abhishek Katuroju
Diversity in Games
1.05-1.06
Dr. Souvik Mukherjee • Dr. Padmini Ray Murray • Marcus Toftedahl
Tips & Tricks - Cocos2dx
LIMITED
G.05-G.06
Sanchit Gulati
14:15 IST
A Beginners Guide to the Digital Storefrontier : Steam Greenlight, GoG & itch.io
LIMITED
G.01-G.02
Vivek Ram
14:30 IST
Maximising Revenue using Programmatic
LIMITED
Hall No 1
Navin Madhavan
14:45 IST
Immersive simulations for training in corporate worlds using Mixed Reality
LIMITED
1.03-1.04
Hemanth Satyanarayana
The Art of Indie Games
LIMITED
G.03-G.04
Mike Dietz
Crafting interesting Mechanics and Lore through Game-play and Aesthetics!
LIMITED
Hall No 2
Zainuddeen Fahadh
A Global Community For A Global Change
LIMITED
1.01-1.02
Goutham Dindukurthi
Creating a quality Unity3d game under 15mb
LIMITED
G.05-G.06
Srini
15:00 IST
Closing Tea/Coffee
Pre-function
16:00 IST
Note: NASSCOM reserves the right to change the program without any notice
TBA
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NGDC 2016
Asia/Kolkata
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12, 2016
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Hyderabad, Telangana, India
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